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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H114
MODModded traffic
Callsign

OBL15284

OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases

Offline 185.150.189.212:25568 checked 5d ago

20x moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,284top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap36.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 6 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 10:25 UTC17d ago 1 – running 0
Sun 6 Sep, 00:38 UTC54d ago – – 36.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign LTM045SA · groups of 8+ · 20x · weekly · 27 on average [LATAM] LUNARUST X20 | 20/10 Wipe
    Players 4/100
  2. 02MOD
    Callsign RST025groups of 8+ · 20x · 5 on average 10/23 RustyRemains 20x Solo/Duo/Trio Loot+/Shop/Kit Frontline
    Players 1/50
  3. 03MOD
    Callsign ICF026NA · groups of 8+ · 20x · weekly · 1 on average ⦿ ICEFUSE 20X Phoenix (NoBP|PVP|Shop|MyMini|5X WIPED)
    Players 1/100
  4. 04MOD
    Callsign ATL015EU · groups of 20+ · 10x · weekly · 354 on average Atlas - EU 10x | No BPs | Kits | Shop
    Players 205/250
  5. 05MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 181 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 206/250
  6. 06MOD
    Callsign TMP015NA · groups of 8+ · 10x · weekly · 180 on average TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
    Players 172/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

Rust servers: gather rate above 10x and Modded servers, tracked live — the Rust Tracker lists that include OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Which tags does OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases carry, and what do they mean?

Listed for the server browser to read, OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 29 hours after it.

Which wipe times are confirmed for OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

The record holds too few of OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 17 days 14 hours since this world was made.

Location and Status

How reliable is OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases, and is it online now?

Tracking shows OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases offline as of now, last seen 5 days 11 hours ago. Uptime stood at 23% for the last 7 full days, 39 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

Rust network protocol 2634 and build 167584 is the build on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What location is OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases hosted in?

Nothing on region from OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 185.150.189.212:25568.

Player Count

What is the player count on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

Offline: OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases, last seen 5 days 11 hours ago. Seven-day average for this server: 0 players.

How does OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases compare in the rankings?

Seven-day player hours put OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases at #15,284, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

The name says it: OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases runs 20x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

A procedural map runs on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases, generated by the game.

How to Join

How do you get onto OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

Open the console in Rust with F1 after starting the game, then type client.connect 185.150.189.212:25568. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build This server runs game build 167584.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.