VDO3523=
Void.Place | Classic
Online 185.149.40.74:28017 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:55 UTC, in 13h.
Every Thursday at 17:55 UTC · high confidence
Coming wipes
- 13hThu 29 Oct, 17:55 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 14d 13hThu 12 Nov, 17:55 UTC
- 21d 13hThu 19 Nov, 17:55 UTC
- 28d 13hThu 26 Nov, 17:55 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 42d 13hThu 10 Dec, 17:55 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:55 UTC6d ago | 4 | – | running | 0 |
| Thu 15 Oct, 17:53 UTC13d ago | 2 | held half | 7 days | 0 |
| Thu 8 Oct, 17:54 UTC20d ago | 2 | held half | 7 days | 0 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 3 | halved by day 3 | 7 days | 0 |
| Thu 24 Sep, 18:16 UTC34d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 17:59 UTC41d ago | 2 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 152/250
-
02COMPlayers 116/200
-
03COMPlayers 13/250
-
04COMPlayers 23/250
-
05COMPlayers 12/100
-
06COMPlayers 28/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Void.Place | Classic?
These Rust Tracker lists carry Void.Place | Classic: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that Void.Place | Classic is listed under?
The game's server browser reads these tags from Void.Place | Classic: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Void.Place | Classic when wipe day lands?
Recent wipes averaged a peak of 3 players. 41 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 80% of the time. The fall below half came by day 3 where it did not hold.
On what schedule does Void.Place | Classic wipe?
Void.Place | Classic runs on a every Thursday at 17:55 UTC wipe rhythm. Thursday 29 October at 17:55 UTC is when the next wipe falls due. This world has been running 6 days 10 hours.
Location and Status
How reliable is Void.Place | Classic, and is it online now?
Tracking shows Void.Place | Classic online as of now. About 5 days 9 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is Void.Place | Classic running?
Confirmed for Void.Place | Classic: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.
Is Void.Place | Classic holding performance?
Server fps held an average of 197 across the last 48 hours, never below 164. Peak entity count: 55,074, covering buildings, deployables and all else in the world. It drew as much as 2,585 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is Void.Place | Classic in?
No region is published by Void.Place | Classic. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.149.40.74:28017.
Population
How many players are on Void.Place | Classic right now?
Slots 100; players on board 1: that is Void.Place | Classic now. Over seven days: average 1, peak 6 players. Busiest window in 48 hours: 10:00 UTC, 2 players on average.
What rank does Void.Place | Classic carry among Rust servers?
Top 16% of all ranked servers, and #3,523 on seven-day player hours: Void.Place | Classic.
Settings
Which settings and rules are confirmed on Void.Place | Classic?
The name of Void.Place | Classic carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for Void.Place | Classic?
A procedural map of size 3,000 runs on Void.Place | Classic, generated by the game from seed 466137484. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto Void.Place | Classic?
To connect: start Rust, press F1, enter client.connect 185.149.40.74:28017 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://void.place/.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.