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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,620online PAX32,393playing OCC2,767with players WIPED 3H69
MODModded traffic
Callsign

HLL4944=

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad

Online NA · us1 185.141.204.9:28016 checked 9m ago

2x quad weekly wipes moddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak 2
Rank#4,944top 22% · #840 in NA
Last wipe6d agoweekly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 45% in NA, and #311 of the quad servers (top 38%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.

The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak1players, last three wipes
crowd held60%else halves by day 1.5

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 21d 14hThu 19 Nov, 20:04 UTC
  3. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:04 UTC6d ago 1 – running 0
Thu 15 Oct, 22:18 UTC13d ago 2 held half 6.9 days 1
Thu 8 Oct, 20:05 UTC20d ago 1 halved by day 2 7.1 days 0
Thu 1 Oct, 20:11 UTC FW27d ago 2 held half 7 days 0
Thu 24 Sep, 20:12 UTC34d ago 3 halved by day 1 7 days 0
Thu 17 Sep, 20:16 UTC41d ago 2 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign WRB015NA · quad · 2x · weekly · 149 on average WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
    Players 45/200
  2. 02MOD
    Callsign SPN010NA · quad · 2x · weekly · 37 on average [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP
    Players 2/75
  3. 03MOD
    Callsign LMT015NA · quad · 2x · weekly · 2 on average US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly
    Players 3/200
  4. 04MOD
    Callsign ATL015NA · quad · 2x · monthly · 251 on average Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
    Players 179/200
  5. 05MOD
    Callsign WRB015NA · trio · 2x · weekly · 189 on average WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
    Players 35/200
  6. 06MOD
    Callsign LMT015NA · quad · 2x · monthly · 150 on average US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
    Players 156/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad appear in Rust Tracker lists and filters?

2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the tags mean that [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is listed under?

Listed for the server browser to read, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp150 (Max players): Capacity: 150 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $rus1 (Region code): Region code: us1; ^w (Weekly): A weekly wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America; sc3 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 3 hours after it. Half the peak was held until the next wipe in 60% of its recent wipes. The fall below half came by day 1.5 where it did not hold.

Which wipe times are confirmed for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Wipe rhythm at [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad: every other Thursday at 20:04 UTC. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 6 days 9 hours. Its tags carry a weekly wipe schedule.

Location and Status

Is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad up, and how does its uptime hold?

Tracking shows [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad online as of now. By its own uptime figure, the last restart was roughly 6 days 7 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Rust network protocol 2635 and build 168909 is the build on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad holding performance?

Average server fps over the last 48 hours: 20, with a low of 10. Buildings, deployables and the rest of the world took it to a maximum of 93,410 entities. Peak memory use: 4,403 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad in?

Listed in North America under NA, region code us1: that is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.141.204.9:28016.

Population

What is the player count on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is at 0 players, capacity 150. Peak of 2 in the last seven days, average 0 players. At 00:00 UTC it drew its highest average of the last 48 hours: 1 players.

Where does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad sit in the server rankings?

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad places #4,944 on seven-day player hours, #840 in North America and in the top 22% of all ranked servers. Within the quad group it sits at #311.

Map and Rules

Which settings and rules are confirmed on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Going by its name, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs 2x gather. quad sets the cap: groups are limited to 4 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad on?

The map on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is procedural, size 4,000, seed 1367813147, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Open the console in Rust with F1 after starting the game, then type client.connect 185.141.204.9:28016. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/nGwg8PcUVb.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$rus1,v2635,^w,NA,gmrust,cs168909,sc3,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp150
Max players Capacity: 150 slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly A weekly wipe.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America The server browser lists it under North America.

Other

sc3
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.