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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,835online PAX97,516playing OCC3,868with players WIPED 3H532
MODModded traffic
Callsign

HZM15326

Hazma Rust #2 - Semi Vanilla 2x (Squad)

Offline 185.135.81.17:35006 checked 9d ago

2x biweekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe14d agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct13 Oct17 Oct22 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.

The force wipe · high confidence

usual gap10.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 13d 11hThu 12 Nov, 08:40 UTC
  3. 27d 11hThu 26 Nov, 08:40 UTC
  4. 34d 22hThu 3 Dec, 19:00 UTCFW
  5. 41d 11hThu 10 Dec, 08:40 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:40 UTC14d ago 3 – running 0
Sun 4 Oct, 12:21 UTC25d ago 5 halved by day 4 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Hazma Rust #2 - Semi Vanilla 2x (Squad)?

On Rust Tracker, Hazma Rust #2 - Semi Vanilla 2x (Squad) sits in these lists: 2x Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

How should you read the tags on Hazma Rust #2 - Semi Vanilla 2x (Squad)?

These tags are published by Hazma Rust #2 - Semi Vanilla 2x (Squad) for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): 200 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Hazma Rust #2 - Semi Vanilla 2x (Squad) on wipe day?

Recent wipes averaged a peak of 4 players. The peak on the latest wipe came 11 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 4.

When does Hazma Rust #2 - Semi Vanilla 2x (Squad) wipe?

Hazma Rust #2 - Semi Vanilla 2x (Squad)'s schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 14 days 12 hours. Its tags carry an every-two-weeks wipe schedule.

Server Details

How reliable is Hazma Rust #2 - Semi Vanilla 2x (Squad), and is it online now?

Offline: Hazma Rust #2 - Semi Vanilla 2x (Squad) confirmed offline, last seen 9 days 23 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 4 October 2026.

What Rust version is Hazma Rust #2 - Semi Vanilla 2x (Squad) on?

Rust network protocol 2634 and build 166652 is the build on Hazma Rust #2 - Semi Vanilla 2x (Squad); the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Which location is Hazma Rust #2 - Semi Vanilla 2x (Squad) in?

No region is published by Hazma Rust #2 - Semi Vanilla 2x (Squad). The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 185.135.81.17:35006.

Population

How many players are on Hazma Rust #2 - Semi Vanilla 2x (Squad) right now?

Offline now for Hazma Rust #2 - Semi Vanilla 2x (Squad), last seen 9 days 23 hours ago.

Where does Hazma Rust #2 - Semi Vanilla 2x (Squad) sit in the server rankings?

Top 69% of all ranked servers, and #15,326 on seven-day player hours: Hazma Rust #2 - Semi Vanilla 2x (Squad).

Settings

Which settings and rules are confirmed on Hazma Rust #2 - Semi Vanilla 2x (Squad)?

2x gather is what Hazma Rust #2 - Semi Vanilla 2x (Squad) runs, going by its name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

What map is Hazma Rust #2 - Semi Vanilla 2x (Squad) on?

A procedural map of size 4,000 runs on Hazma Rust #2 - Semi Vanilla 2x (Squad), generated by the game from seed 897176852. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join Hazma Rust #2 - Semi Vanilla 2x (Squad)?

To connect: start Rust, press F1, enter client.connect 185.135.81.17:35006 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^b,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp200
Max players 200 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.