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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,758online PAX58,600playing OCC3,466with players WIPED 3H131
COMCommunity traffic
Callsign

TST15488

TEST

Offline 185.119.0.41:28015 checked 42d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,488no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 554 on average Rusty Moose |EU Mondays|
    Players 395/500
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 246/300
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 295 on average Rusty Moose |EU Main|
    Players 42/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 294 on average Rustoria.co - EU Main
    Players 31/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 70/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 81/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry TEST?

These Rust Tracker lists carry TEST: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on TEST?

Listed for the server browser to read, TEST publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does TEST wipe?

The record holds too few of TEST's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 43 days 9 hours since this world was made.

Location and Status

Is TEST up, and how does its uptime hold?

Tracking shows TEST offline as of now, last seen 42 days 6 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 15 September 2026.

Which Rust version is confirmed on TEST?

Rust network protocol 2633 and build 163794 is the build on TEST; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is TEST hosted in?

No region is published by TEST. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 185.119.0.41:28015.

Population

Is TEST busy?

Offline now for TEST, last seen 42 days 6 hours ago.

Where does TEST sit in the server rankings?

Top – of all ranked servers, and #15,488 on seven-day player hours: TEST.

Map and Rules

Which settings and rules are confirmed on TEST?

Nothing in TEST's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on TEST?

Procedural map on TEST, made by the game.

Connect

Which steps join TEST?

Open the console in Rust with F1 after starting the game, then type client.connect 185.119.0.41:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.