TST15498
TEST
Offline 185.107.125.210:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 72/250
-
02COMPlayers 106/200
-
03COMPlayers 320/350
-
04COMPlayers 16/100
-
05COMPlayers 403/450
-
06COMPlayers 299/325
Quick answers
From the figures on this page.
Tags
Where does TEST appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include TEST. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does TEST carry, and what do they mean?
The game's server browser reads these tags from TEST: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2632 (Protocol): Your game must be on protocol 2632 to connect; cs162434 (Build): Build: 162434; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for TEST?
The record holds too few of TEST's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 58 days 9 hours since this world was made.
Location and Status
What is the uptime on TEST, and is it online?
Offline: TEST confirmed offline, last seen 43 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 16 September 2026.
Which Rust build is TEST running?
Confirmed for TEST: Rust network protocol 2632 and build 162434, Windows. Steam updates it for you; your game must share the protocol to join.
What location is TEST hosted in?
Region: none published by TEST. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 185.107.125.210:28015.
Population
How many players are on TEST right now?
Last seen 43 days 12 hours ago; TEST is offline at present.
What rank does TEST carry among Rust servers?
On player hours over seven days, TEST ranks #15,498, inside the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on TEST?
Nothing in TEST's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for TEST?
Procedural map on TEST, made by the game.
Connect
What is the way to join TEST?
Open the console in Rust with F1 after starting the game, then type client.connect 185.107.125.210:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2632,gmrust,cs162434,ts8
Game
gmrust
mp10
ts8
v2632
cs162434
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.