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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,636online PAX37,139playing OCC2,912with players WIPED 3H64
COMCommunity traffic
Callsign

LCL14448

Local Test

Offline 183.94.166.217:28015 checked 42d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,448no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 530 on average Rusty Moose |EU Mondays|
    Players 231/250
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 329 on average Rustoria.co - EU Main
    Players 14/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 327 on average Rusty Moose |EU Main|
    Players 22/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 114/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 46/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 42/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Local Test?

Community servers, no tags — the Rust Tracker lists that include Local Test. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Local Test is listed under?

These tags are published by Local Test for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does Local Test wipe?

Too few wipes on record for Local Test to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 42 days 11 hours.

Location and Status

How reliable is Local Test, and is it online now?

Tracking shows Local Test offline as of now, last seen 42 days 10 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 15 September 2026.

What Rust version is Local Test on?

Rust network protocol 2633 and build 163794 is the build on Local Test; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does Local Test sit?

No region is published by Local Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 183.94.166.217:28015.

Population

What is the player count on Local Test?

Offline: Local Test, last seen 42 days 10 hours ago.

Where does Local Test sit in the server rankings?

Seven-day player hours put Local Test at #14,448, within the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Test?

Nothing in Local Test's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for Local Test?

Generated by the game: the procedural map on Local Test.

Connect

How do you get onto Local Test?

Open the console in Rust with F1 after starting the game, then type client.connect 183.94.166.217:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.