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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,806online PAX70,052playing OCC3,612with players WIPED 3H182
PVEPvE traffic
Callsign

MSN12283

MySinglePlayerServer

Offline 183.34.205.167:28015 checked 3d ago

pve
Clearance · join
Players now 1/ 1 100% full
7-day average1peak 1
Rank#12,283top 55%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:10 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 55 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 19/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 32 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 24/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 31 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 11/200
  4. 04PVE
    Callsign SKL017groups of 8+ · monthly · 22 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 6/150
  5. 05PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 42/200
  6. 06PVE
    Callsign GRE011EU · groups of 8+ · biweekly · 16 on average [EU/GER] Rust Norddeutschland PVE
    Players 5/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does MySinglePlayerServer appear in Rust Tracker lists and filters?

These Rust Tracker lists carry MySinglePlayerServer: PvE servers, tracked live and Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on MySinglePlayerServer?

These tags are published by MySinglePlayerServer for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^p (PvE): The world is the danger; players do not fight each other. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on MySinglePlayerServer when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for MySinglePlayerServer?

The record holds too few of MySinglePlayerServer's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 3 days 23 hours since this world was made.

Server Details

What is the uptime on MySinglePlayerServer, and is it online?

Offline: MySinglePlayerServer confirmed offline, last seen 3 days 22 hours ago. Uptime stood at 0% for the last 3 full days, 0 of 72 hours online. Rust Tracker logged it first on 25 October 2026.

What Rust version is MySinglePlayerServer on?

Confirmed for MySinglePlayerServer: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is MySinglePlayerServer in?

Region: none published by MySinglePlayerServer. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 183.34.205.167:28015.

Population

How many players are on MySinglePlayerServer right now?

Offline: MySinglePlayerServer, last seen 3 days 22 hours ago. Seven-day average 1 players; peak 1.

What rank does MySinglePlayerServer carry among Rust servers?

Top 55% of all ranked servers, and #12,283 on seven-day player hours: MySinglePlayerServer.

Settings

Which settings and rules are confirmed on MySinglePlayerServer?

No gather rate appears in MySinglePlayerServer's name. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for MySinglePlayerServer?

Procedural map on MySinglePlayerServer, made by the game.

Connect

What is the way to join MySinglePlayerServer?

To connect: start Rust, press F1, enter client.connect 183.34.205.167:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players Slots: 1.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.