TST14497
Test Server - Dont enter
Offline 181.21.28.145:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 16/700
-
02MODPlayers 6/1000
-
03MODPlayers 78/700
-
04MODPlayers 47/1000
-
05MODPlayers 3/1000
-
06MODPlayers 61/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Test Server - Dont enter?
On Rust Tracker, Test Server - Dont enter sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Test Server - Dont enter?
These tags are published by Test Server - Dont enter for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does Test Server - Dont enter wipe?
An estimate from the force wipe gives Test Server - Dont enter's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 54 days 8 hours. A monthly wipe schedule is published in its tags.
Location and Status
How reliable is Test Server - Dont enter, and is it online now?
Offline: Test Server - Dont enter confirmed offline, last seen 42 days 5 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 16 September 2026.
Which Rust version is confirmed on Test Server - Dont enter?
Confirmed for Test Server - Dont enter: Rust network protocol 2633 and build 163794, Windows. Steam updates it for you; your game must share the protocol to join.
What location is Test Server - Dont enter hosted in?
No region is published by Test Server - Dont enter. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 181.21.28.145:28015.
Player Count
What is the player count on Test Server - Dont enter?
Offline: Test Server - Dont enter, last seen 42 days 5 hours ago.
Where does Test Server - Dont enter sit in the server rankings?
Seven-day player hours put Test Server - Dont enter at #14,497, within the top – of all ranked servers.
Settings
Which settings and rules are confirmed on Test Server - Dont enter?
Nothing in Test Server - Dont enter's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
What map is Test Server - Dont enter on?
Procedural map on Test Server - Dont enter, made by the game.
How to Join
How do you get onto Test Server - Dont enter?
Open the console in Rust with F1 after starting the game, then type client.connect 181.21.28.145:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp3,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs163794,ts8
Game
gmvanilla
mp3
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.