Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,756online PAX64,636playing OCC3,440with players WIPED 3H196
COMCommunity traffic
Callsign

TST14105

test

Offline 181.163.45.253:28015 checked 33d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,105top 61%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 22:25 UTC33d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 516 on average Rusty Moose |EU Mondays|
    Players 481/525
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 402/450
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 55/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 44/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 50/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 243 on average Rustoria.co - EU East Medium
    Players 158/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does test appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include test. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does test carry, and what do they mean?

Listed for the server browser to read, test publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on test on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for test?

The record holds too few of test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 33 days 13 hours.

Location and Status

Is test up, and how does its uptime hold?

Offline: test confirmed offline, last seen 33 days 13 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 25 September 2026.

Which Rust build is test running?

Rust network protocol 2633 and build 165217 on Windows is what test runs. The same protocol is required to join, and Steam updates it for you.

Where does test sit?

No region is published by test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 181.163.45.253:28015.

Population

Is test busy?

Offline now for test, last seen 33 days 13 hours ago.

Where does test sit in the server rankings?

Top 61% of all ranked servers, and #14,105 on seven-day player hours: test.

Settings

Which settings and rules are confirmed on test?

No gather rate appears in test's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for test?

Procedural map on test, made by the game.

How to Join

Which steps join test?

To connect: start Rust, press F1, enter client.connect 181.163.45.253:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.