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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,700online PAX38,808playing OCC2,943with players WIPED 3H91
COMCommunity traffic
Callsign

CTZ15967

CTZ-Local

Offline 180.148.111.216:28015 checked 24d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,967top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 176/250
  2. 02COM
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    Players 120/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 18/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 288 on average Rustoria.co - EU Main
    Players 14/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 20/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 25/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does CTZ-Local appear in Rust Tracker lists and filters?

These Rust Tracker lists carry CTZ-Local: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that CTZ-Local is listed under?

Listed for the server browser to read, CTZ-Local publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for CTZ-Local?

Too few wipes on record for CTZ-Local to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 24 days 19 hours.

Server Details

Is CTZ-Local up, and how does its uptime hold?

Tracking shows CTZ-Local offline as of now, last seen 24 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 4 October 2026.

Which Rust version is confirmed on CTZ-Local?

Confirmed for CTZ-Local: Rust network protocol 2634 and build 166652, Windows. The same protocol is required to join, and Steam updates it for you.

What location is CTZ-Local hosted in?

No region is published by CTZ-Local. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 180.148.111.216:28015.

Player Count

How many players are on CTZ-Local right now?

Offline: CTZ-Local, last seen 24 days 8 hours ago.

How does CTZ-Local compare in the rankings?

Top 71% of all ranked servers, and #15,967 on seven-day player hours: CTZ-Local.

Settings

Which settings and rules are confirmed on CTZ-Local?

The name of CTZ-Local carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for CTZ-Local?

A procedural map of size 4,000 runs on CTZ-Local, generated by the game from seed 1234. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto CTZ-Local?

To connect: start Rust, press F1, enter client.connect 180.148.111.216:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.