TST13849
TestServer
Offline 180.146.50.215:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 282/325
-
02COMPlayers 373/425
-
03COMPlayers 919/1000
-
04COMPlayers 48/100
-
05COMPlayers 972/1000
-
06COMPlayers 780/800
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show TestServer?
On Rust Tracker, TestServer sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TestServer?
These tags are published by TestServer for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for TestServer?
Too few wipes on record for TestServer to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 27 days 21 hours since this world was made.
Location and Status
What is the uptime on TestServer, and is it online?
Offline now, TestServer was last seen 25 days 6 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 4 October 2026.
Which Rust build is TestServer running?
Rust network protocol 2634 and build 166494 is the build on TestServer; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is TestServer hosted in?
Region: none published by TestServer. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 180.146.50.215:28015.
Population
What is the player count on TestServer?
Offline: TestServer, last seen 25 days 6 hours ago.
How does TestServer compare in the rankings?
Seven-day player hours put TestServer at #13,849, within the top 61% of all ranked servers.
Settings
Which settings and rules are confirmed on TestServer?
No gather rate appears in TestServer's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is confirmed for TestServer?
A procedural map runs on TestServer, generated by the game.
How to Join
What is the way to join TestServer?
To connect: start Rust, press F1, enter client.connect 180.146.50.215:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp1
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.