PRT15490
Proton/Linux & Windows Client Test Server - VAC | US
Offline 18.212.143.27:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 20/100
-
02MODPlayers 12/50
-
03MODPlayers 5/100
-
04MODPlayers 6/150
-
05MODPlayers 6/175
-
06MODPlayers 4/90
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Proton/Linux & Windows Client Test Server - VAC | US?
Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Proton/Linux & Windows Client Test Server - VAC | US. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that Proton/Linux & Windows Client Test Server - VAC | US is listed under?
The game's server browser reads these tags from Proton/Linux & Windows Client Test Server - VAC | US: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2632 (Protocol): Your game must be on protocol 2632 to connect; cs161125 (Build): This server runs game build 161125; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for Proton/Linux & Windows Client Test Server - VAC | US?
The record holds too few of Proton/Linux & Windows Client Test Server - VAC | US's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 62 days 22 hours.
Server Details
How reliable is Proton/Linux & Windows Client Test Server - VAC | US, and is it online now?
Offline now, Proton/Linux & Windows Client Test Server - VAC | US was last seen 41 days 20 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on Proton/Linux & Windows Client Test Server - VAC | US?
Rust network protocol 2632 and build 161125 on Linux is what Proton/Linux & Windows Client Test Server - VAC | US runs. Steam updates it for you; your game must share the protocol to join.
What location is Proton/Linux & Windows Client Test Server - VAC | US hosted in?
No region tag from Proton/Linux & Windows Client Test Server - VAC | US, but the name points to North America. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 18.212.143.27:28015.
Player Count
What is the player count on Proton/Linux & Windows Client Test Server - VAC | US?
Offline: Proton/Linux & Windows Client Test Server - VAC | US, last seen 41 days 20 hours ago.
How does Proton/Linux & Windows Client Test Server - VAC | US compare in the rankings?
On player hours over seven days, Proton/Linux & Windows Client Test Server - VAC | US ranks #15,490, inside the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on Proton/Linux & Windows Client Test Server - VAC | US?
Nothing in Proton/Linux & Windows Client Test Server - VAC | US's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is off, Valve's anti-cheat.
Which map is confirmed for Proton/Linux & Windows Client Test Server - VAC | US?
The map on Proton/Linux & Windows Client Test Server - VAC | US is procedural, size 1,000, seed 2147483647, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join Proton/Linux & Windows Client Test Server - VAC | US?
To connect: start Rust, press F1, enter client.connect 18.212.143.27:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y
Game
gmrust
mp50
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.