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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,855online PAX100,368playing OCC3,884with players WIPED 3H533
MODModded traffic
Callsign

TST15281

TESTE SERVER

Offline SA 179.94.49.6:28015 checked 15d ago

trio weekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,281top 71% · #202 in SA
Last wipe16d agoweekly schedule
Next wipe4d 15hTue 3 Nov, 11:17 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers, top 90% in SA, and #520 of the trio servers (top 82%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Tuesday 3 November, 11:17 UTC, in 4d 15h.

Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 4d 15hTue 3 Nov, 11:17 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 11d 15hTue 10 Nov, 11:17 UTC
  4. 18d 15hTue 17 Nov, 11:17 UTC
  5. 25d 15hTue 24 Nov, 11:17 UTC
  6. 32d 15hTue 1 Dec, 11:17 UTC
  7. 34d 22hThu 3 Dec, 19:00 UTCFW
  8. 39d 15hTue 8 Dec, 11:17 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 11:17 UTC16d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign LTM017SA · trio · weekly · 28 on average [BR/LATAM] TERRA HOSTIL VANILLA | SOLO/ DUO/ TRIO |
    Players 10/250
  2. 02COM
    Callsign LTM015SA · trio · weekly · 23 on average [LATAM] SOLO NOOB Solo/Duo/Trio | 29/10 Full Wipe
    Players 367/395
  3. 03MOD
    Callsign LTM015SA · trio · 2x · weekly · 60 on average [LATAM] SOLO NOOB X2 Solo/Duo/Trio | 27/10 Wipe
    Players 27/100
  4. 04MOD
    Callsign LTM035SA · trio · 2x · weekly · 48 on average [BR/LATAM] EXTREME 2X | SOLO/DUO/TRIO | WIPE 28/10
    Players 113/125
  5. 05MOD
    Callsign LTM117SA · trio · 2x · weekly · 17 on average [BR/LATAM] GUERRA FRIA 2X TRIO 28/10 [vK.gg]
    Players 18/125
  6. 06MOD
    Callsign LTM017SA · trio · 2x · weekly · 11 on average [BR/LATAM] TERRA HOSTIL 2X | SOLO/ DUO/ TRIO |
    Players 6/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show TESTE SERVER?

These Rust Tracker lists carry TESTE SERVER: Modded servers, tracked live and Trio Rust servers, tracked live. It comes up under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.

Which tags does TESTE SERVER carry, and what do they mean?

These tags are published by TESTE SERVER for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp0 (Max players): 0 slots on this server; ts3 (Group limit): Teams are capped at 3; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; SA (South America): Server browser: listed under South America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on TESTE SERVER when wipe day lands?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

When does TESTE SERVER wipe?

The schedule of TESTE SERVER cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Tuesday 3 November at 11:17 UTC: its next wipe. This world has been running 16 days 8 hours. Tags list a weekly wipe schedule.

Server Details

Is TESTE SERVER up, and how does its uptime hold?

Offline: TESTE SERVER confirmed offline, last seen 15 days 23 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 10 October 2026.

What Rust version is TESTE SERVER on?

Confirmed for TESTE SERVER: Rust network protocol 2634 and build 167781, Windows. Steam updates it for you; your game must share the protocol to join.

What location is TESTE SERVER hosted in?

Listed in South America under SA: that is TESTE SERVER by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 179.94.49.6:28015.

Population

Is TESTE SERVER busy?

Last seen 15 days 23 hours ago; TESTE SERVER is offline at present.

What rank does TESTE SERVER carry among Rust servers?

Seven-day player hours: #15,281 overall for TESTE SERVER, top 71% of ranked servers, #202 in South America. Within the trio group it sits at #520.

Map and Rules

Which settings and rules are confirmed on TESTE SERVER?

The name of TESTE SERVER carries no gather rate. The cap sits at 3 players for a group (trio). survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on TESTE SERVER?

The map on TESTE SERVER is procedural, size 3,450, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

Which steps join TESTE SERVER?

To connect: start Rust, press F1, enter client.connect 179.94.49.6:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp0
Max players 0 slots on this server.
ts3
Group limit Teams are capped at 3.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

SA
South America Server browser: listed under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.