Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,623online PAX37,934playing OCC2,921with players WIPED 3H81
MODModded traffic
Callsign

ECL13680

[ECL] LATAM SOLO/DUO/TRIO 2x

Offline SA 179.9.30.52:28015 checked 34d ago

2x weekly wipes vanillamoddedoxide
Clearance · join
Players now 1/ 100 1% full
7-day average0peak –
Rank#13,680top 61% · #205 in SA
Last wipe35d agoweekly schedule
Next wipe6d 10hWed 4 Nov, 18:11 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 61% of all ranked servers, top 83% in SA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Wednesday 4 November, 18:11 UTC, in 6d 10h.

Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 10hWed 4 Nov, 18:11 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 13d 10hWed 11 Nov, 18:11 UTC
  4. 20d 10hWed 18 Nov, 18:11 UTC
  5. 27d 10hWed 25 Nov, 18:11 UTC
  6. 34d 10hWed 2 Dec, 18:11 UTC
  7. 35d 11hThu 3 Dec, 19:00 UTCFW
  8. 41d 10hWed 9 Dec, 18:11 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 18:11 UTC35d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign LTM055SA · groups of 8+ · 2x · weekly · 33 on average [LATAM] LUNARUST X2 | 25/10 Wipe
    Players 0/100
  2. 02MOD
    Callsign LTM018SA · no group limit · 2x · weekly · 4 on average [BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/10
    Players 1/125
  3. 03MOD
    Callsign RSN647SA · groups of 8+ · 2x · weekly · 2 on average [BR] RESENHA CLT | 2X | Solo/Duo | Wipe Semanal | BP Mensal
    Players 0/40
  4. 04COM
    Callsign LTM017SA · groups of 8+ · 2x · weekly · 2 on average [LATAM] TIERRA DE NADIE 2X | SOLO/DUO | WIPE JUEVES | PVP
    Players 1/100
  5. 05MOD
    Callsign LTM205SA · groups of 12+ · 2x · monthly · 6 on average [BR/LATAM] RUSTED 2X MONTHLY | WIPE 16/10
    Players 1/100
  6. 06MOD
    Callsign RZA793SA · groups of 8+ · 2x · monthly · 4 on average [BR] Rust Raiz Para Iniciantes 2x | Mensal | 50% Upkeep | No BP
    Players 1/40
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [ECL] LATAM SOLO/DUO/TRIO 2x?

On Rust Tracker, [ECL] LATAM SOLO/DUO/TRIO 2x sits in these lists: 2x Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

How should you read the tags on [ECL] LATAM SOLO/DUO/TRIO 2x?

Listed for the server browser to read, [ECL] LATAM SOLO/DUO/TRIO 2x publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163407 (Build): This server runs game build 163407; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; SA (South America): The server browser lists it under South America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on [ECL] LATAM SOLO/DUO/TRIO 2x when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does [ECL] LATAM SOLO/DUO/TRIO 2x wipe?

The schedule of [ECL] LATAM SOLO/DUO/TRIO 2x cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Wednesday 4 November at 18:11 UTC: its next wipe. 35 days 13 hours since this world was made. Tags list a weekly wipe schedule.

Server Details

What is the uptime on [ECL] LATAM SOLO/DUO/TRIO 2x, and is it online?

Tracking shows [ECL] LATAM SOLO/DUO/TRIO 2x offline as of now, last seen 34 days 6 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 23 September 2026.

What Rust version is [ECL] LATAM SOLO/DUO/TRIO 2x on?

Rust network protocol 2633 and build 163407 is the build on [ECL] LATAM SOLO/DUO/TRIO 2x; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does [ECL] LATAM SOLO/DUO/TRIO 2x sit?

The SA tag places [ECL] LATAM SOLO/DUO/TRIO 2x in South America, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 179.9.30.52:28015.

Player Count

What is the player count on [ECL] LATAM SOLO/DUO/TRIO 2x?

Last seen 34 days 6 hours ago; [ECL] LATAM SOLO/DUO/TRIO 2x is offline at present.

What rank does [ECL] LATAM SOLO/DUO/TRIO 2x carry among Rust servers?

Seven-day player hours: #13,680 overall for [ECL] LATAM SOLO/DUO/TRIO 2x, top 61% of ranked servers, #205 in South America.

Map and Rules

Which settings and rules are confirmed on [ECL] LATAM SOLO/DUO/TRIO 2x?

2x gather is what [ECL] LATAM SOLO/DUO/TRIO 2x runs, going by its name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for [ECL] LATAM SOLO/DUO/TRIO 2x?

The map on [ECL] LATAM SOLO/DUO/TRIO 2x is procedural, size 3,500, seed 38219879, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join [ECL] LATAM SOLO/DUO/TRIO 2x?

Open the console in Rust with F1 after starting the game, then type client.connect 179.9.30.52:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://empireofchile.tip4serv.com/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^w,^v,SA,gmvanilla,cs163407,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163407
Build This server runs game build 163407.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

SA
South America The server browser lists it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.