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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,821online PAX96,636playing OCC3,859with players WIPED 3H527
COMCommunity traffic
Callsign

KLY15489

Kyle's SeaSkull Server

Offline 179.64.39.240:28015 checked 42d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,489no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 254/275
  2. 02COM
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    Players 325/350
  3. 03COM
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    Players 480/8
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 282 on average Rusty Moose |EU Main|
    Players 808/1000
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 277 on average Rustafied.com - EU Friday
    Players 47/100
  6. 06COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 886/950
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Kyle's SeaSkull Server?

On Rust Tracker, Kyle's SeaSkull Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Kyle's SeaSkull Server is listed under?

These tags are published by Kyle's SeaSkull Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Kyle's SeaSkull Server?

The record holds too few of Kyle's SeaSkull Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 43 days 4 hours.

Location and Status

Is Kyle's SeaSkull Server up, and how does its uptime hold?

Offline now, Kyle's SeaSkull Server was last seen 42 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 16 September 2026.

Which Rust build is Kyle's SeaSkull Server running?

Rust network protocol 2633 and build 163794 on Windows is what Kyle's SeaSkull Server runs. Steam updates it for you; your game must share the protocol to join.

Which location is Kyle's SeaSkull Server in?

Region: none published by Kyle's SeaSkull Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 179.64.39.240:28015.

Population

What is the player count on Kyle's SeaSkull Server?

Offline now for Kyle's SeaSkull Server, last seen 42 days 12 hours ago.

How does Kyle's SeaSkull Server compare in the rankings?

Top – of all ranked servers, and #15,489 on seven-day player hours: Kyle's SeaSkull Server.

Settings

Which settings and rules are confirmed on Kyle's SeaSkull Server?

The name of Kyle's SeaSkull Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Connect

What is the way to join Kyle's SeaSkull Server?

Open the console in Rust with F1 after starting the game, then type client.connect 179.64.39.240:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build Build: 163794.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.