TST12671
testing
Offline NA 179.64.109.233:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers, top 75% in NA, and #351 of the duo servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 15:49 UTC, in 2d 7h.
Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 7/100
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02COMPlayers 69/125
-
03COMPlayers 0/100
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04COMPlayers 0/100
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05COMPlayers 1/100
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06MODPlayers 138/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry testing?
On Rust Tracker, testing sits in these lists: Duo servers: group limit 2, Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
Which tags does testing carry, and what do they mean?
These tags are published by testing for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): Slots: 20; ts2 (Group limit): Team limit: 2; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does testing wipe?
Estimated from weekly: 7 days after its last wipe: the next wipe at testing. Saturday 31 October at 15:49 UTC is when the next wipe falls due. Its world went live 18 days 16 hours. Tags list a weekly wipe schedule.
Server Details
What is the uptime on testing, and is it online?
Tracking shows testing offline as of now, last seen 6 days 1 hours ago. 2 of 144 hours up over the last 6 full days: 1% uptime. Rust Tracker logged it first on 22 October 2026.
Which Rust build is testing running?
Confirmed for testing: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
Where does testing sit?
Listed in North America under NA: that is testing by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 179.64.109.233:28015.
Population
What is the player count on testing?
Offline: testing, last seen 6 days 1 hours ago. Peak of 1 in the last seven days, average 0 players.
How does testing compare in the rankings?
testing places #12,671 on seven-day player hours, #1,389 in North America and in the top 57% of all ranked servers. Position #351 among duo servers.
Map and Rules
Which settings and rules are confirmed on testing?
No gather rate appears in testing's name. duo sets the cap: groups are limited to 2 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Connect
What is the way to join testing?
To connect: start Rust, press F1, enter client.connect 179.64.109.233:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,^z,^y,^w,NA,gmvanilla,cs168909,ts2
Game
gmvanilla
mp20
ts2
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.