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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,615online PAX32,207playing OCC2,774with players WIPED 3H66
MODModded traffic
Callsign

TST14002

Testing DO NOT ENTER

Offline SA 179.37.47.85:29015 checked 37d ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#14,002top 61% · #208 in SA
Last wipe37d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 61% of all ranked servers, top 73% in SA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Testing DO NOT ENTER appear in Rust Tracker lists and filters?

On Rust Tracker, Testing DO NOT ENTER sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does Testing DO NOT ENTER carry, and what do they mean?

The game's server browser reads these tags from Testing DO NOT ENTER: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; SA (South America): In the server browser it is listed under South America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Testing DO NOT ENTER wipe?

Estimated from the force wipe: the next wipe at Testing DO NOT ENTER. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 37 days 10 hours since this world was made. Tags list a monthly wipe schedule.

Server Details

Is Testing DO NOT ENTER up, and how does its uptime hold?

Offline: Testing DO NOT ENTER confirmed offline, last seen 37 days 8 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 21 September 2026.

Which Rust build is Testing DO NOT ENTER running?

Confirmed for Testing DO NOT ENTER: Rust network protocol 2633 and build 164530, Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does Testing DO NOT ENTER sit?

Listed in South America under SA: that is Testing DO NOT ENTER by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 179.37.47.85:29015.

Player Count

Is Testing DO NOT ENTER busy?

Last seen 37 days 8 hours ago; Testing DO NOT ENTER is offline at present.

How does Testing DO NOT ENTER compare in the rankings?

Seven-day player hours: #14,002 overall for Testing DO NOT ENTER, top 61% of ranked servers, #208 in South America.

Map and Rules

Which settings and rules are confirmed on Testing DO NOT ENTER?

The name of Testing DO NOT ENTER carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on Testing DO NOT ENTER?

Generated by the game: the procedural map on Testing DO NOT ENTER.

How to Join

Which steps join Testing DO NOT ENTER?

To connect: start Rust, press F1, enter client.connect 179.37.47.85:29015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^m,^v,SA,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

SA
South America In the server browser it is listed under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.