CRS15481
cRUSTest
Offline 179.107.251.157:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 316/375
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02COMPlayers 433/475
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03COMPlayers 959/1000
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04COMPlayers 48/100
-
05COMPlayers 0/8
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06COMPlayers 984/1000
Quick answers
From the figures on this page.
Tags
Where does cRUSTest appear in Rust Tracker lists and filters?
These Rust Tracker lists carry cRUSTest: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on cRUSTest?
The game's server browser reads these tags from cRUSTest: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does cRUSTest wipe?
The record holds too few of cRUSTest's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 42 days 20 hours.
Location and Status
How reliable is cRUSTest, and is it online now?
Offline: cRUSTest confirmed offline, last seen 42 days 6 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 16 September 2026.
Which Rust build is cRUSTest running?
Rust network protocol 2633 and build 164530 on Windows is what cRUSTest runs. Steam updates it for you; your game must share the protocol to join.
Where does cRUSTest sit?
Region: none published by cRUSTest. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 179.107.251.157:28015.
Player Count
How many players are on cRUSTest right now?
Last seen 42 days 6 hours ago; cRUSTest is offline at present.
What rank does cRUSTest carry among Rust servers?
Top – of all ranked servers, and #15,481 on seven-day player hours: cRUSTest.
Map and Rules
Which settings and rules are confirmed on cRUSTest?
The name of cRUSTest carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
What map is cRUSTest on?
A procedural map runs on cRUSTest, generated by the game.
How to Join
What is the way to join cRUSTest?
To connect: start Rust, press F1, enter client.connect 179.107.251.157:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp500
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.