TST13842
Test
Offline 178.68.125.179:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 162/250
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02COMPlayers 154/200
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03COMPlayers 15/250
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04COMPlayers 15/250
-
05COMPlayers 16/100
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06COMPlayers 74/200
Quick answers
From the figures on this page.
Filters
Where does Test appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include Test. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Test is listed under?
These tags are published by Test for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does Test wipe?
The record holds too few of Test's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 26 days 8 hours since this world was made.
Location and Status
Is Test up, and how does its uptime hold?
Offline now, Test was last seen 26 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 2 October 2026.
Which Rust build is Test running?
Rust network protocol 2634 and build 166586 on Windows is what Test runs. To join, your game must be on the same protocol; Steam handles the update.
What location is Test hosted in?
No region is published by Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 178.68.125.179:28015.
Population
Is Test busy?
Offline now for Test, last seen 26 days 7 hours ago.
What rank does Test carry among Rust servers?
On player hours over seven days, Test ranks #13,842, inside the top 61% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Test?
No gather rate appears in Test's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for Test?
Generated by the game: the procedural map on Test.
How to Join
What is the way to join Test?
To connect: start Rust, press F1, enter client.connect 178.68.125.179:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp2
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.