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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,809online PAX80,805playing OCC3,802with players WIPED 3H104
VANVanilla traffic
Callsign

RUS15323

Rust

Offline 178.46.164.19:28015 checked 19h ago

vanillaoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:29 UTC13d ago 1 – running 1
Thu 15 Oct, 02:56 UTC13d ago 1 – 0.4 days 0
Wed 14 Oct, 20:31 UTC13d ago 1 – 0.3 days 0
Sun 11 Oct, 11:03 UTC17d ago 2 held half 3.4 days 0
Sun 4 Oct, 10:14 UTC24d ago 1 – 7 days 1
Sat 3 Oct, 10:24 UTC25d ago 2 – 1 days 0
Thu 1 Oct, 02:52 UTC27d ago 0 – 2.3 days 0
Thu 10 Sep, 20:29 UTC48d ago – – 20.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 605/675
  2. 02COM
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    Players 377/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 299 on average Rusty Moose |EU Main|
    Players 47/250
  4. 04COM
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    Players 35/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 271 on average Rustafied.com - EU Friday
    Players 137/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 254 on average Rustoria.co - EU East Medium
    Players 160/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rust appear in Rust Tracker lists and filters?

On Rust Tracker, Rust sits in these lists: Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust?

These tags are published by Rust for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework: Oxide (uMod). At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Rust when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does Rust wipe?

Wipe times at Rust are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 13 days 4 hours.

Location and Status

What is the uptime on Rust, and is it online?

Offline now, Rust was last seen 19 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Rust?

Confirmed for Rust: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Rust sit?

Nothing on region from Rust; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 178.46.164.19:28015.

Population

What is the player count on Rust?

Offline now for Rust, last seen 19 hours ago. The last seven days put it at 0 players on average.

Where does Rust sit in the server rankings?

Top 69% of all ranked servers, and #15,323 on seven-day player hours: Rust.

Map and Rules

Which settings and rules are confirmed on Rust?

No gather rate appears in Rust's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. Oxide plugins run on it. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on Rust?

The map on Rust is procedural, size 3,500, seed 508605506, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

Connect

What is the way to join Rust?

Open the console in Rust with F1 after starting the game, then type client.connect 178.46.164.19:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.