LCL14155
Local PVE
Offline 178.27.9.221:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 307/2000
-
02MODPlayers 230/2000
-
03MODPlayers 146/200
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04MODPlayers 19/200
-
05MODPlayers 52/250
-
06MODPlayers 23/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Local PVE?
These Rust Tracker lists carry Local PVE: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local PVE?
The game's server browser reads these tags from Local PVE: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Local PVE wipe?
Local PVE's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 41 days 5 hours.
Server Details
What is the uptime on Local PVE, and is it online?
Offline: Local PVE confirmed offline, last seen 40 days 14 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 16 September 2026.
What Rust version is Local PVE on?
Rust network protocol 2633 and build 163794 is the build on Local PVE; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Which location is Local PVE in?
No region is published by Local PVE. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 178.27.9.221:28015.
Population
How many players are on Local PVE right now?
Offline: Local PVE, last seen 40 days 14 hours ago.
What rank does Local PVE carry among Rust servers?
Top – of all ranked servers, and #14,155 on seven-day player hours: Local PVE.
Settings
Which settings and rules are confirmed on Local PVE?
Nothing in Local PVE's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.
Which map is loaded on Local PVE?
A procedural map runs on Local PVE, generated by the game.
Connect
What is the way to join Local PVE?
Open the console in Rust with F1 after starting the game, then type client.connect 178.27.9.221:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.