LCL13004
LocalTestNoEAC
Offline 178.27.140.49:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 636/675
-
02COMPlayers 485/525
-
03COMPlayers 59/250
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04COMPlayers 36/250
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05COMPlayers 138/200
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06COMPlayers 255/300
Quick answers
From the figures on this page.
Filters
Where does LocalTestNoEAC appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include LocalTestNoEAC. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LocalTestNoEAC?
These tags are published by LocalTestNoEAC for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does LocalTestNoEAC wipe?
Too few wipes on record for LocalTestNoEAC to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 44 days 20 hours since this world was made.
Location and Status
Is LocalTestNoEAC up, and how does its uptime hold?
Offline now, LocalTestNoEAC was last seen 44 days 20 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
What Rust version is LocalTestNoEAC on?
Rust network protocol 2633 and build 163794 is the build on LocalTestNoEAC; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What location is LocalTestNoEAC hosted in?
No region is published by LocalTestNoEAC. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 178.27.140.49:28015.
Population
How many players are on LocalTestNoEAC right now?
Offline: LocalTestNoEAC, last seen 44 days 20 hours ago.
Where does LocalTestNoEAC sit in the server rankings?
Seven-day player hours put LocalTestNoEAC at #13,004, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on LocalTestNoEAC?
No gather rate appears in LocalTestNoEAC's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.
Which map is confirmed for LocalTestNoEAC?
Procedural map on LocalTestNoEAC, made by the game.
Connect
What is the way to join LocalTestNoEAC?
To connect: start Rust, press F1, enter client.connect 178.27.140.49:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.