RST3788=
Rusthouse Main
Online EU 178.25.126.19:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:12 UTC20d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:46 UTC FW27d ago | 1 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 13/700
-
02MODPlayers 1/1000
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03MODPlayers 35/700
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04MODPlayers 27/1000
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05MODPlayers 1/1000
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06MODPlayers 57/1000
Quick answers
From the figures on this page.
Filters
Where does Rusthouse Main appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Rusthouse Main: EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Rusthouse Main?
The game's server browser reads these tags from Rusthouse Main: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Rusthouse Main on wipe day?
Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.
On what schedule does Rusthouse Main wipe?
The record holds too few of Rusthouse Main's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 20 days 8 hours. Tags list a monthly wipe schedule.
Location and Status
What is the uptime on Rusthouse Main, and is it online?
Tracking shows Rusthouse Main online as of now. By its own uptime figure, the last restart was roughly 19 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on Rusthouse Main?
Rust network protocol 2635 and build 168909 is the build on Rusthouse Main; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What is performance like on Rusthouse Main?
Server fps held an average of 164 across the last 48 hours, never below 122. Maximum entities carried: 87,440, from buildings and deployables to everything else. It drew as much as 3,173 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is Rusthouse Main hosted in?
In Europe, under its EU tag, is where Rusthouse Main lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 178.25.126.19:28015.
Player Count
What is the player count on Rusthouse Main?
Tracking Rusthouse Main: 0 of 100 slots filled. Over seven days: average 1, peak 6 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 2 players.
What rank does Rusthouse Main carry among Rust servers?
Rusthouse Main places #3,788 on seven-day player hours, #1,398 in Europe and in the top 17% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rusthouse Main?
No gather rate appears in Rusthouse Main's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
Which map is confirmed for Rusthouse Main?
The map on Rusthouse Main is procedural, size 3,750, seed 712231994, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto Rusthouse Main?
Open the console in Rust with F1 after starting the game, then type client.connect 178.25.126.19:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/HtSVTWzFtS.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.