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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,866online PAX96,383playing OCC4,096with players WIPED 3H158
MODModded traffic
Callsign

RST15369

RustNation - Survival & Adventure

Offline EU 178.24.58.76:28015 checked 1d ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,369top 70% · #2582 in EU
Last wipe14d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123419:0020:0021:00

Hourly average and peak, UTC.

Server performance

01020304019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h.

The force wipe · high confidence

usual gap12.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 16:48 UTC14d ago 2 – running 1
Thu 1 Oct, 17:53 UTC FW26d ago 5 halved by day 6 12 days 0
Fri 18 Sep, 17:51 UTC39d ago 8 halved by day 4 13 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 85 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 193/700
  2. 02MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 64/1000
  3. 03MOD
    Callsign RUS017EU · groups of 16+ · monthly · 66 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 34/1000
  4. 04MOD
    Callsign RUS029EU · groups of 16+ · monthly · 58 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
    Players 24/1000
  5. 05MOD
    Callsign RUS025EU · groups of 16+ · monthly · 55 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 303/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 51 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 595/700
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RustNation - Survival & Adventure appear in Rust Tracker lists and filters?

On Rust Tracker, RustNation - Survival & Adventure sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that RustNation - Survival & Adventure is listed under?

The game's server browser reads these tags from RustNation - Survival & Adventure: gmvanilla (Game mode): Survival in vanilla mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Server browser: listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on RustNation - Survival & Adventure on wipe day?

Recent wipes averaged a peak of 5 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 5.

Which wipe times are confirmed for RustNation - Survival & Adventure?

One wipe a month for RustNation - Survival & Adventure: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 14 days 1 hours. Tags list a monthly wipe schedule.

Location and Status

What is the uptime on RustNation - Survival & Adventure, and is it online?

Tracking shows RustNation - Survival & Adventure offline as of now, last seen 45 hours ago. The uptime it reports puts the last restart about 18 hours ago. Uptime stood at 85% for the last 7 full days, 142 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on RustNation - Survival & Adventure?

Rust network protocol 2635 and build 168909 on Linux is what RustNation - Survival & Adventure runs. The same protocol is required to join, and Steam updates it for you.

Is RustNation - Survival & Adventure holding performance?

Average server fps over the last 48 hours: 40, with a low of 39. Maximum entities carried: 67,643, from buildings and deployables to everything else. Peak memory use: 2,349 MB. Players feel lag when fps drops and the entity count climbs.

Where does RustNation - Survival & Adventure sit?

Listed in Europe under EU: that is RustNation - Survival & Adventure by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 178.24.58.76:28015.

Population

How many players are on RustNation - Survival & Adventure right now?

Last seen 45 hours ago; RustNation - Survival & Adventure is offline at present. The last seven days put it at 0 players on average.

How does RustNation - Survival & Adventure compare in the rankings?

Seven-day player hours: #15,369 overall for RustNation - Survival & Adventure, top 70% of ranked servers, #2,582 in Europe.

Settings

Which settings and rules are confirmed on RustNation - Survival & Adventure?

No gather rate appears in RustNation - Survival & Adventure's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is loaded on RustNation - Survival & Adventure?

A procedural map of size 3,500 runs on RustNation - Survival & Adventure, generated by the game from seed 1933004350. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join RustNation - Survival & Adventure?

To connect: start Rust, press F1, enter client.connect 178.24.58.76:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/nQNenq3GN.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp40
Max players 40 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.