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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,876online PAX95,829playing OCC4,104with players WIPED 3H158
COMCommunity traffic
Callsign

LLL15153

LLLL

Offline 178.232.96.251:28015 checked 27d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#15,153top 63%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 829/850
  2. 02COM
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    Players 55/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 342 on average Rusty Moose |EU Main|
    Players 131/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 314 on average Rustoria.co - EU East Long
    Players 474/525
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 281 on average Rustoria.co - EU East Medium
    Players 291/350
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 258 on average Rustafied.com - EU Friday
    Players 215/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does LLLL appear in Rust Tracker lists and filters?

On Rust Tracker, LLLL sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does LLLL carry, and what do they mean?

These tags are published by LLLL for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does LLLL wipe?

LLLL's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 27 days 22 hours.

Location and Status

What is the uptime on LLLL, and is it online?

Offline now, LLLL was last seen 27 days 21 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 29 September 2026.

Which Rust version is confirmed on LLLL?

Rust network protocol 2633 and build 165217 on Windows is what LLLL runs. To join, your game must be on the same protocol; Steam handles the update.

What location is LLLL hosted in?

No region is published by LLLL. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 178.232.96.251:28015.

Population

Is LLLL busy?

Offline: LLLL, last seen 27 days 21 hours ago.

Where does LLLL sit in the server rankings?

Seven-day player hours put LLLL at #15,153, within the top 63% of all ranked servers.

Settings

Which settings and rules are confirmed on LLLL?

No gather rate appears in LLLL's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for LLLL?

Generated by the game: the procedural map on LLLL.

How to Join

Which steps join LLLL?

Open the console in Rust with F1 after starting the game, then type client.connect 178.232.96.251:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.