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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,691online PAX58,743playing OCC3,438with players WIPED 3H104
COMCommunity traffic
Callsign

TST13368

My Test Server

Offline 178.216.13.171:28015 checked 33d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,368top 61%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:59 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 595/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 364/400
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 314 on average Rustoria.co - EU Main
    Players 37/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 313 on average Rusty Moose |EU Main|
    Players 46/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 273 on average Rustoria.co - EU East Medium
    Players 164/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 80/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does My Test Server appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include My Test Server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does My Test Server carry, and what do they mean?

The game's server browser reads these tags from My Test Server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on My Test Server when wipe day lands?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

When does My Test Server wipe?

Too few wipes on record for My Test Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 33 days 23 hours.

Server Details

How reliable is My Test Server, and is it online now?

Offline now, My Test Server was last seen 33 days 21 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 24 September 2026.

Which Rust version is confirmed on My Test Server?

Rust network protocol 2633 and build 165217 is the build on My Test Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is My Test Server in?

Region: none published by My Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 178.216.13.171:28015.

Player Count

How many players are on My Test Server right now?

Offline now for My Test Server, last seen 33 days 21 hours ago.

How does My Test Server compare in the rankings?

Top 61% of all ranked servers, and #13,368 on seven-day player hours: My Test Server.

Settings

Which settings and rules are confirmed on My Test Server?

Nothing in My Test Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is My Test Server on?

Generated by the game: the procedural map on My Test Server.

Connect

What is the way to join My Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 178.216.13.171:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.