SRV13288
ServerName
Offline 178.214.250.239:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 140/250
-
02COMPlayers 112/200
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03COMPlayers 14/250
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04COMPlayers 18/250
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05COMPlayers 11/100
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06COMPlayers 15/200
Quick answers
From the figures on this page.
Filters
Where does ServerName appear in Rust Tracker lists and filters?
These Rust Tracker lists carry ServerName: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
Listed for the server browser to read, ServerName publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does ServerName wipe?
ServerName's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 41 days 12 hours.
Server Details
How reliable is ServerName, and is it online now?
Offline: ServerName confirmed offline, last seen 41 days 11 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 17 September 2026.
What Rust version is ServerName on?
Confirmed for ServerName: Rust network protocol 2633 and build 164530, Windows. The same protocol is required to join, and Steam updates it for you.
What location is ServerName hosted in?
No region is published by ServerName. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 178.214.250.239:28015.
Player Count
Is ServerName busy?
Offline: ServerName, last seen 41 days 11 hours ago.
How does ServerName compare in the rankings?
On player hours over seven days, ServerName ranks #13,288, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on ServerName?
No gather rate appears in ServerName's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
What map is ServerName on?
Procedural map on ServerName, made by the game.
Connect
What is the way to join ServerName?
To connect: start Rust, press F1, enter client.connect 178.214.250.239:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.