TST15428
Test
Offline 178.214.245.229:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 149/250
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02COMPlayers 104/200
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03COMPlayers 14/250
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04COMPlayers 16/250
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05COMPlayers 12/100
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06COMPlayers 20/200
Quick answers
From the figures on this page.
Filters
Where does Test appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include Test. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does Test carry, and what do they mean?
The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Test?
Test's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 40 days 16 hours.
Server Details
How reliable is Test, and is it online now?
Offline now, Test was last seen 40 days 16 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 18 September 2026.
What Rust version is Test on?
Confirmed for Test: Rust network protocol 2633 and build 164530, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Test in?
Nothing on region from Test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 178.214.245.229:28015.
Player Count
What is the player count on Test?
Offline: Test, last seen 40 days 16 hours ago.
Where does Test sit in the server rankings?
Seven-day player hours put Test at #15,428, within the top – of all ranked servers.
Settings
Which settings and rules are confirmed on Test?
Nothing in Test's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Connect
How do you get onto Test?
Open the console in Rust with F1 after starting the game, then type client.connect 178.214.245.229:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.