SNT7864
Saint Rust #1 - Modded 2x (No limit)
Offline EU 178.205.131.172:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:46 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 15:35 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 00:04 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 00:08 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 00:08 UTC4d ago | 0 | – | 1 days | 0 |
| Fri 23 Oct, 15:26 UTC4d ago | 0 | – | 0.4 days | 0 |
| Sun 18 Oct, 17:46 UTC9d ago | 3 | halved by day 3 | 4.9 days | 3 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 96/300
-
02COMPlayers 122/300
-
03MODPlayers 4/200
-
04MODPlayers 94/3300
-
05MODPlayers 3/300
-
06MODPlayers 1/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Saint Rust #1 - Modded 2x (No limit)?
On Rust Tracker, Saint Rust #1 - Modded 2x (No limit) sits in these lists: 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
What do the tags mean that Saint Rust #1 - Modded 2x (No limit) is listed under?
Listed for the server browser to read, Saint Rust #1 - Modded 2x (No limit) publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): 200 slots on this server; ts200 (Group limit): Teams are capped at 200; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Saint Rust #1 - Modded 2x (No limit)?
None of the resets on Saint Rust #1 - Modded 2x (No limit) count as a wipe: a new world every few hours, no wipe schedule kept.
Location and Status
How reliable is Saint Rust #1 - Modded 2x (No limit), and is it online now?
Offline now, Saint Rust #1 - Modded 2x (No limit) was last seen 35 hours ago. The uptime it reports puts the last restart about 2 hours ago. 124 of 168 hours up over the last 7 full days: 74% uptime. First contact for Rust Tracker: 17 October 2026.
Which Rust version is confirmed on Saint Rust #1 - Modded 2x (No limit)?
Rust network protocol 2635 and build 168909 on Linux is what Saint Rust #1 - Modded 2x (No limit) runs. To join, your game must be on the same protocol; Steam handles the update.
Is Saint Rust #1 - Modded 2x (No limit) holding performance?
For the last 48 hours it averaged 60 server fps; the floor was 60. Peak entity count: 69,578, covering buildings, deployables and all else in the world. It drew as much as 2,386 MB of memory. A climbing entity count and low fps are what register as lag for players.
Where does Saint Rust #1 - Modded 2x (No limit) sit?
In Europe, under its EU tag, is where Saint Rust #1 - Modded 2x (No limit) lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 178.205.131.172:28015.
Population
Is Saint Rust #1 - Modded 2x (No limit) busy?
Last seen 35 hours ago; Saint Rust #1 - Modded 2x (No limit) is offline at present. Peak of 3 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 3 players.
Where does Saint Rust #1 - Modded 2x (No limit) sit in the server rankings?
Seven-day player hours: #7,864 overall for Saint Rust #1 - Modded 2x (No limit), top 35% of ranked servers, #2,084 in Europe.
Settings
Which settings and rules are confirmed on Saint Rust #1 - Modded 2x (No limit)?
Going by its name, Saint Rust #1 - Modded 2x (No limit) runs 2x gather. Up to 200 players per group. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on Saint Rust #1 - Modded 2x (No limit)?
A procedural map of size 3,500 runs on Saint Rust #1 - Modded 2x (No limit), generated by the game from seed 12345. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join Saint Rust #1 - Modded 2x (No limit)?
To connect: start Rust, press F1, enter client.connect 178.205.131.172:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://saintrust.com/en/store.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts200,^o^z
Game
gmrust
mp200
ts200
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.