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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,665online PAX53,198playing OCC3,312with players WIPED 3H84
COMCommunity traffic
Callsign

TST5181

Rust Test Server

Offline 178.202.148.84:28015 checked 1d ago

Clearance · join
Players now 1/ 50 2% full
7-day average1peak 1
Rank#5,181top 23%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75115:0016:0017:0018:0019:0020:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct23 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:24 UTC5d ago 1 – running 1
Sun 4 Oct, 08:25 UTC24d ago 1 – 18.3 days 0
Sat 3 Oct, 09:15 UTC25d ago 1 – 1 days 1
Thu 1 Oct, 12:59 UTC26d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 475/250
  2. 02COM
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    Players 317/325
  3. 03COM
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    Players 33/250
  4. 04COM
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    Players 32/250
  5. 05COM
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    Players 160/200
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rust Test Server?

On Rust Tracker, Rust Test Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rust Test Server?

These tags are published by Rust Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Rust Test Server when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

When does Rust Test Server wipe?

Irregular wipe times at Rust Test Server: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 5 days 18 hours.

Location and Status

What is the uptime on Rust Test Server, and is it online?

Offline now, Rust Test Server was last seen 36 hours ago. 24% uptime over the last 7 full days, with 41 of 168 hours up. First contact for Rust Tracker: 24 September 2026.

What Rust version is Rust Test Server on?

Rust network protocol 2635 and build 168909 on Windows is what Rust Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

Where does Rust Test Server sit?

Region: none published by Rust Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 178.202.148.84:28015.

Population

Is Rust Test Server busy?

Last seen 36 hours ago; Rust Test Server is offline at present. Peak of 1 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 15:00 UTC, averaging 1 players.

Where does Rust Test Server sit in the server rankings?

Top 23% of all ranked servers, and #5,181 on seven-day player hours: Rust Test Server.

Settings

Which settings and rules are confirmed on Rust Test Server?

Nothing in Rust Test Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for Rust Test Server?

A procedural map runs on Rust Test Server, generated by the game.

Connect

What is the way to join Rust Test Server?

To connect: start Rust, press F1, enter client.connect 178.202.148.84:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.