MKI13894
MIKE
Offline 178.186.252.220:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 247/275
-
02COMPlayers 20/250
-
03COMPlayers 17/250
-
04COMPlayers 163/200
-
05COMPlayers 64/200
-
06COMPlayers 37/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show MIKE?
Community servers, no tags — the Rust Tracker lists that include MIKE. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on MIKE?
These tags are published by MIKE for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for MIKE?
The record holds too few of MIKE's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 41 days 14 hours since this world was made.
Server Details
How reliable is MIKE, and is it online now?
Tracking shows MIKE offline as of now, last seen 38 days 23 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 16 September 2026.
Which Rust build is MIKE running?
Rust network protocol 2633 and build 164530 on Windows is what MIKE runs. Steam updates it for you; your game must share the protocol to join.
Where does MIKE sit?
Region: none published by MIKE. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 178.186.252.220:28015.
Player Count
What is the player count on MIKE?
Last seen 38 days 23 hours ago; MIKE is offline at present.
What rank does MIKE carry among Rust servers?
On player hours over seven days, MIKE ranks #13,894, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on MIKE?
The name of MIKE carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is confirmed for MIKE?
Generated by the game: the procedural map on MIKE.
How to Join
Which steps join MIKE?
Open the console in Rust with F1 after starting the game, then type client.connect 178.186.252.220:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp50
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.