Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,611online PAX34,878playing OCC2,847with players WIPED 3H62
MODModded traffic
Callsign

CRO14532

Core Community | Island Build & Symmetry

Offline 178.170.253.50:28015 checked 13d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#14,532top 67%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BLD014EU · groups of 8+ · 112 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 39/999
  2. 02MOD
    Callsign BLD014NA · groups of 8+ · 89 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 140/999
  3. 03MOD
    Callsign RST015OC · groups of 8+ · 51 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 74/150
  4. 04MOD
    Callsign ATL015EU · groups of 30+ · weekly · 35 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 12/100
  5. 05MOD
    Callsign AQR511EU · groups of 8+ · monthly · 23 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
    Players 9/100
  6. 06MOD
    Callsign KLK019groups of 8+ · 23 on average KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight
    Players 16/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Core Community | Island Build & Symmetry?

These Rust Tracker lists carry Core Community | Island Build & Symmetry: Modded servers, tracked live and Build, creative and sandbox servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Core Community | Island Build & Symmetry?

The game's server browser reads these tags from Core Community | Island Build & Symmetry: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does Core Community | Island Build & Symmetry wipe?

Core Community | Island Build & Symmetry's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 15 days 8 hours since this world was made.

Location and Status

What is the uptime on Core Community | Island Build & Symmetry, and is it online?

Tracking shows Core Community | Island Build & Symmetry offline as of now, last seen 13 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 14 October 2026.

Which Rust build is Core Community | Island Build & Symmetry running?

Confirmed for Core Community | Island Build & Symmetry: Rust network protocol 2634 and build 167398, Windows. The same protocol is required to join, and Steam updates it for you.

What location is Core Community | Island Build & Symmetry hosted in?

No region is published by Core Community | Island Build & Symmetry. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 178.170.253.50:28015.

Player Count

What is the player count on Core Community | Island Build & Symmetry?

Offline now for Core Community | Island Build & Symmetry, last seen 13 days 7 hours ago.

How does Core Community | Island Build & Symmetry compare in the rankings?

On player hours over seven days, Core Community | Island Build & Symmetry ranks #14,532, inside the top 67% of all ranked servers.

Settings

Which settings and rules are confirmed on Core Community | Island Build & Symmetry?

No gather rate appears in Core Community | Island Build & Symmetry's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

How to Join

Which steps join Core Community | Island Build & Symmetry?

Open the console in Rust with F1 after starting the game, then type client.connect 178.170.253.50:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.