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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,803online PAX69,659playing OCC3,689with players WIPED 3H132
COMCommunity traffic
Callsign

SDC8346

SD | Community

Offline 178.158.216.67:28015 checked 5d ago

Clearance · join
Players now 0/ 100 0% full
7-day average1peak 1
Rank#8,346top 38%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct13 Oct22 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctSun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 08:03 UTC7d ago 1 – running 1
Sun 4 Oct, 08:12 UTC23d ago 1 held half 16 days 1
Wed 30 Sep, 13:42 UTC27d ago 1 held half 3.8 days 1
Wed 30 Sep, 07:22 UTC27d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 616/700
  2. 02COM
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    Players 41/250
  3. 03COM
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    Players 76/250
  4. 04COM
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  5. 05COM
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    Players 140/200
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does SD | Community appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include SD | Community. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that SD | Community is listed under?

These tags are published by SD | Community for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on SD | Community when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

When does SD | Community wipe?

Wipe times at SD | Community are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 7 days 14 hours since this world was made.

Server Details

What is the uptime on SD | Community, and is it online?

Tracking shows SD | Community offline as of now, last seen 5 days 14 hours ago. 11 of 168 hours up over the last 7 full days: 7% uptime. Rust Tracker logged it first on 27 September 2026.

Which Rust build is SD | Community running?

Confirmed for SD | Community: Rust network protocol 2634 and build 166652, Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is SD | Community hosted in?

Nothing on region from SD | Community; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 178.158.216.67:28015.

Population

Is SD | Community busy?

Last seen 5 days 14 hours ago; SD | Community is offline at present. Over seven days: average 1, peak 1 players.

Where does SD | Community sit in the server rankings?

Top 38% of all ranked servers, and #8,346 on seven-day player hours: SD | Community.

Settings

Which settings and rules are confirmed on SD | Community?

The name of SD | Community carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for SD | Community?

A procedural map runs on SD | Community, generated by the game.

How to Join

Which steps join SD | Community?

Open the console in Rust with F1 after starting the game, then type client.connect 178.158.216.67:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.