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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,597online PAX34,396playing OCC2,832with players WIPED 3H63
COMCommunity traffic
Callsign

HRD12998

hard

Offline 178.158.214.251:28015 checked 10d ago

Clearance · join
Players now 1/ 2 50% full
7-day average0peak –
Rank#12,998top 60%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep16 Oct19 Oct21 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:49 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 533 on average Rusty Moose |EU Mondays|
    Players 229/250
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 325 on average Rustoria.co - EU Main
    Players 14/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 323 on average Rusty Moose |EU Main|
    Players 18/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 145/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 278 on average Rustoria.co - EU East Medium
    Players 44/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 40/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does hard appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include hard. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does hard carry, and what do they mean?

Listed for the server browser to read, hard publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on hard on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

When does hard wipe?

The record holds too few of hard's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 11 days 17 hours since this world was made.

Location and Status

How reliable is hard, and is it online now?

Tracking shows hard offline as of now, last seen 10 days 16 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 17 September 2026.

What Rust version is hard on?

Rust network protocol 2634 and build 167781 on Windows is what hard runs. The same protocol is required to join, and Steam updates it for you.

Where does hard sit?

Nothing on region from hard; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 178.158.214.251:28015.

Population

What is the player count on hard?

Last seen 10 days 16 hours ago; hard is offline at present.

What rank does hard carry among Rust servers?

On player hours over seven days, hard ranks #12,998, inside the top 60% of all ranked servers.

Settings

Which settings and rules are confirmed on hard?

The name of hard carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for hard?

A procedural map runs on hard, generated by the game.

How to Join

Which steps join hard?

To connect: start Rust, press F1, enter client.connect 178.158.214.251:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.