MSR15413
myserver
Offline 178.155.4.42:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 257/300
-
02COMPlayers 15/250
-
03COMPlayers 30/250
-
04COMPlayers 121/200
-
05COMPlayers 44/200
-
06COMPlayers 48/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry myserver?
These Rust Tracker lists carry myserver: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on myserver?
The game's server browser reads these tags from myserver: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for myserver?
Too few wipes on record for myserver to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 45 days 7 hours.
Location and Status
How reliable is myserver, and is it online now?
Offline: myserver confirmed offline, last seen 40 days 3 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 17 September 2026.
Which Rust build is myserver running?
Rust network protocol 2633 and build 164530 on Windows is what myserver runs. The same protocol is required to join, and Steam updates it for you.
Where does myserver sit?
No region is published by myserver. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 178.155.4.42:28015.
Population
Is myserver busy?
Last seen 40 days 3 hours ago; myserver is offline at present.
Where does myserver sit in the server rankings?
Top – of all ranked servers, and #15,413 on seven-day player hours: myserver.
Settings
Which settings and rules are confirmed on myserver?
The name of myserver carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is loaded on myserver?
Generated by the game: the procedural map on myserver.
How to Join
How do you get onto myserver?
To connect: start Rust, press F1, enter client.connect 178.155.4.42:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.