RUS15049
RUST1
Offline 178.155.31.72:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 636/675
-
02COMPlayers 485/525
-
03COMPlayers 59/250
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04COMPlayers 36/250
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05COMPlayers 138/200
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06COMPlayers 255/300
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show RUST1?
On Rust Tracker, RUST1 sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RUST1?
These tags are published by RUST1 for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does RUST1 wipe?
Too few wipes on record for RUST1 to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 44 days 7 hours since this world was made.
Server Details
How reliable is RUST1, and is it online now?
Offline now, RUST1 was last seen 44 days 6 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 14 September 2026.
What Rust version is RUST1 on?
Rust network protocol 2633 and build 163794 on Windows is what RUST1 runs. Steam updates it for you; your game must share the protocol to join.
Where does RUST1 sit?
No region is published by RUST1. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 178.155.31.72:28015.
Player Count
Is RUST1 busy?
Offline now for RUST1, last seen 44 days 6 hours ago.
What rank does RUST1 carry among Rust servers?
On player hours over seven days, RUST1 ranks #15,049, inside the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RUST1?
No gather rate appears in RUST1's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
Which map is loaded on RUST1?
Procedural map on RUST1, made by the game.
Connect
How do you get onto RUST1?
Open the console in Rust with F1 after starting the game, then type client.connect 178.155.31.72:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.