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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,591online PAX34,139playing OCC2,831with players WIPED 3H62
COMCommunity traffic
Callsign

SQD15425

Squad 67

Offline 178.140.185.87:28082 checked 2d ago

Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,425top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 216/250
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 327 on average Rustoria.co - EU Main
    Players 13/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 325 on average Rusty Moose |EU Main|
    Players 20/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 127/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 278 on average Rustoria.co - EU East Medium
    Players 42/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 39/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Squad 67?

On Rust Tracker, Squad 67 sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags does Squad 67 carry, and what do they mean?

These tags are published by Squad 67 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Squad 67?

The record holds too few of Squad 67's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 2 days 5 hours.

Location and Status

Is Squad 67 up, and how does its uptime hold?

Offline now, Squad 67 was last seen 2 days 4 hours ago. 1 of 48 hours up over the last 2 full days: 2% uptime. Rust Tracker logged it first on 25 October 2026.

Which Rust build is Squad 67 running?

Rust network protocol 2635 and build 168909 is the build on Squad 67; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Which location is Squad 67 in?

Region: none published by Squad 67. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 178.140.185.87:28082.

Population

What is the player count on Squad 67?

Offline now for Squad 67, last seen 2 days 4 hours ago. Seven-day average for this server: 0 players.

Where does Squad 67 sit in the server rankings?

Seven-day player hours put Squad 67 at #15,425, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Squad 67?

The name of Squad 67 carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for Squad 67?

A procedural map runs on Squad 67, generated by the game.

How to Join

Which steps join Squad 67?

To connect: start Rust, press F1, enter client.connect 178.140.185.87:28082 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.