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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,692online PAX37,024playing OCC2,928with players WIPED 3H87
COMCommunity traffic
Callsign

OXD15205

Rust Oxide Dev - Local

Offline 178.120.5.241:28115 checked 14d ago

Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,205top 70%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:58 UTC15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 163/250
  2. 02COM
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    Players 101/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 16/250
  4. 04COM
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    Players 17/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 14/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 18/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Rust Oxide Dev - Local?

On Rust Tracker, Rust Oxide Dev - Local sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Rust Oxide Dev - Local carry, and what do they mean?

These tags are published by Rust Oxide Dev - Local for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Rust Oxide Dev - Local when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Rust Oxide Dev - Local wipe?

The record holds too few of Rust Oxide Dev - Local's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 15 days 5 hours.

Server Details

What is the uptime on Rust Oxide Dev - Local, and is it online?

Tracking shows Rust Oxide Dev - Local offline as of now, last seen 14 days 18 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 October 2026.

What Rust version is Rust Oxide Dev - Local on?

Rust network protocol 2634 and build 167781 is the build on Rust Oxide Dev - Local; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is Rust Oxide Dev - Local hosted in?

No region is published by Rust Oxide Dev - Local. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 178.120.5.241:28115.

Population

What is the player count on Rust Oxide Dev - Local?

Last seen 14 days 18 hours ago; Rust Oxide Dev - Local is offline at present.

What rank does Rust Oxide Dev - Local carry among Rust servers?

On player hours over seven days, Rust Oxide Dev - Local ranks #15,205, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Oxide Dev - Local?

Nothing in Rust Oxide Dev - Local's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

What map is Rust Oxide Dev - Local on?

Procedural map on Rust Oxide Dev - Local, made by the game.

Connect

What is the way to join Rust Oxide Dev - Local?

Open the console in Rust with F1 after starting the game, then type client.connect 178.120.5.241:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.