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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,891online PAX102,658playing OCC3,942with players WIPED 3H337
COMCommunity traffic
Callsign

TST14559

Test Server

Offline 177.188.250.135:28015 checked 27d ago

Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#14,559top 63%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:38 UTC27d ago 1 – running 0
Wed 30 Sep, 02:43 UTC29d ago 0 – 2.2 days 1
Fri 25 Sep, 01:50 UTC34d ago 1 held half 5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 512 on average Rusty Moose |EU Mondays|
    Players 344/400
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 459/500
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 280 on average Rusty Moose |EU Main|
    Players 982/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 48/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 265 on average Rustoria.co - EU Main
    Players 983/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 235 on average Rustoria.co - US Main
    Players 50/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Test Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Test Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Test Server is listed under?

These tags are published by Test Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Test Server on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what schedule does Test Server wipe?

Irregular wipe times at Test Server: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 27 days 20 hours since this world was made.

Server Details

What is the uptime on Test Server, and is it online?

Offline: Test Server confirmed offline, last seen 27 days 9 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 25 September 2026.

Which Rust version is confirmed on Test Server?

Rust network protocol 2634 and build 166586 is the build on Test Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Test Server in?

Region: none published by Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 177.188.250.135:28015.

Player Count

What is the player count on Test Server?

Offline now for Test Server, last seen 27 days 9 hours ago.

Where does Test Server sit in the server rankings?

On player hours over seven days, Test Server ranks #14,559, inside the top 63% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Test Server?

Nothing in Test Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Connect

How do you get onto Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 177.188.250.135:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.