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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H7
COMCommunity traffic
Callsign

CHL3937=

Chillzone

Online 176.9.63.179:28030 checked 2h ago

duo monthly wipes
Clearance · join
Players now 2/ 50 4% full
7-day average1peak 3
Rank#3,937top 18%
Last wipe18d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, and #228 of the duo servers (top 54%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.

The force wipe · high confidence

usual gap6.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:41 UTC18d ago 2 – running 1
Sun 4 Oct, 05:47 UTC24d ago 1 halved by day 1 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Chillzone?

On Rust Tracker, Chillzone sits in these lists: Duo servers: group limit 2 and Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: Duo; Wipe schedule: Monthly.

What do the tags mean that Chillzone is listed under?

Listed for the server browser to read, Chillzone publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts2 (Group limit): Team limit: 2; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Chillzone on wipe day?

At their busiest, recent wipes averaged 2 players. 4 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 1 where it did not hold.

Which wipe times are confirmed for Chillzone?

The only wipe at Chillzone is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 18 days 6 hours. Tags list a monthly wipe schedule.

Server Details

Is Chillzone up, and how does its uptime hold?

Chillzone is up and online at this moment. By its own uptime figure, the last restart was roughly 2 days ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Chillzone?

Rust network protocol 2635 and build 168909 is the build on Chillzone; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does Chillzone run?

Server fps held an average of 13 across the last 48 hours, never below 5. Peak entity count: 141,576, covering buildings, deployables and all else in the world. Memory peaked at 4,293 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Chillzone sit?

Nothing on region from Chillzone; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 176.9.63.179:28030.

Player Count

What is the player count on Chillzone?

Tracking Chillzone: 2 of 50 slots filled. Peak of 3 in the last seven days, average 1 players. At 20:00 UTC it drew its highest average of the last 48 hours: 3 players.

What rank does Chillzone carry among Rust servers?

Top 18% of all ranked servers, and #3,937 on seven-day player hours: Chillzone. Within the duo group it sits at #228.

Map and Rules

Which settings and rules are confirmed on Chillzone?

The name of Chillzone carries no gather rate. A limit of 2 players applies per group (duo). survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for Chillzone?

A procedural map of size 5,000 runs on Chillzone, generated by the game from seed 481815201. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Chillzone?

To connect: start Rust, press F1, enter client.connect 176.9.63.179:28030 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts2

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts2
Group limit Team limit: 2.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.