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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,637online PAX32,508playing OCC2,805with players WIPED 3H70
COMCommunity traffic
Callsign

NNI15349=

Nini Test

Online 176.9.35.247:28015 checked 8m ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:01 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 549 on average Rusty Moose |EU Mondays|
    Players 147/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 125/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 14/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 284 on average Rustoria.co - EU Main
    Players 18/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 13/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 249 on average Rustoria.co - EU East Medium
    Players 38/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Nini Test?

Community servers, no tags — the Rust Tracker lists that include Nini Test. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Nini Test carry, and what do they mean?

The game's server browser reads these tags from Nini Test: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Nini Test when wipe day lands?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does Nini Test wipe?

The record holds too few of Nini Test's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 13 days 16 hours.

Location and Status

How reliable is Nini Test, and is it online now?

Right now Nini Test is online. About 7 days 8 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 24 September 2026.

Which Rust version is confirmed on Nini Test?

Rust network protocol 2634 and build 167781 on Windows is what Nini Test runs. The same protocol is required to join, and Steam updates it for you.

Is Nini Test holding performance?

For the last 48 hours it averaged 43 server fps; the floor was 34. Maximum entities carried: 118,497, from buildings and deployables to everything else. Peak memory use: 4,747 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Nini Test sit?

Nothing on region from Nini Test; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 176.9.35.247:28015.

Population

Is Nini Test busy?

Nini Test is at 0 players, capacity 10. Across the past seven days, 0 players on average.

How does Nini Test compare in the rankings?

Seven-day player hours put Nini Test at #15,349, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Nini Test?

The name of Nini Test carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is Nini Test on?

A procedural map of size 4,500 runs on Nini Test, generated by the game from seed 1205868088. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto Nini Test?

Open the console in Rust with F1 after starting the game, then type client.connect 176.9.35.247:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.