TST14748
TEST
Offline 176.64.59.228:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 586/675
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02COMPlayers 372/525
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03COMPlayers 49/250
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04COMPlayers 38/250
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05COMPlayers 130/200
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06COMPlayers 144/300
Quick answers
From the figures on this page.
Filters
Where does TEST appear in Rust Tracker lists and filters?
These Rust Tracker lists carry TEST: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that TEST is listed under?
Listed for the server browser to read, TEST publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does TEST wipe?
TEST's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 15 days 13 hours.
Location and Status
What is the uptime on TEST, and is it online?
Offline: TEST confirmed offline, last seen 15 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 October 2026.
Which Rust version is confirmed on TEST?
Rust network protocol 2634 and build 166652 on Windows is what TEST runs. To join, your game must be on the same protocol; Steam handles the update.
What location is TEST hosted in?
No region is published by TEST. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 176.64.59.228:28015.
Population
What is the player count on TEST?
Offline: TEST, last seen 15 days 12 hours ago.
How does TEST compare in the rankings?
On player hours over seven days, TEST ranks #14,748, inside the top 68% of all ranked servers.
Settings
Which settings and rules are confirmed on TEST?
Nothing in TEST's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
What map is TEST on?
Generated by the game: the procedural map on TEST.
How to Join
How do you get onto TEST?
To connect: start Rust, press F1, enter client.connect 176.64.59.228:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.