SRV15499
ServerName
Offline 176.62.107.219:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 300/375
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02COMPlayers 386/475
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03COMPlayers 961/1000
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04COMPlayers 43/100
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05COMPlayers 480/8
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06COMPlayers 977/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry ServerName?
On Rust Tracker, ServerName sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that ServerName is listed under?
Listed for the server browser to read, ServerName publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for ServerName?
Too few wipes on record for ServerName to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 42 days 11 hours since this world was made.
Server Details
How reliable is ServerName, and is it online now?
Tracking shows ServerName offline as of now, last seen 42 days 6 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 17 September 2026.
Which Rust build is ServerName running?
Confirmed for ServerName: Rust network protocol 2633 and build 164530, Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is ServerName hosted in?
Nothing on region from ServerName; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 176.62.107.219:28015.
Population
Is ServerName busy?
Offline: ServerName, last seen 42 days 6 hours ago.
What rank does ServerName carry among Rust servers?
On player hours over seven days, ServerName ranks #15,499, inside the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on ServerName?
The name of ServerName carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Connect
What is the way to join ServerName?
To connect: start Rust, press F1, enter client.connect 176.62.107.219:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.