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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,826online PAX82,123playing OCC3,756with players WIPED 3H273
COMCommunity traffic
Callsign

TST15874

Test server

Offline 176.58.140.93:28099 checked 20d ago

Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,874top 72%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:40 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 546/625
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 433/450
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 290 on average Rusty Moose |EU Main|
    Players 162/250
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 59/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 275 on average Rustoria.co - EU Main
    Players 199/250
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 236 on average Rustoria.co - EU East Medium
    Players 314/225
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Test server?

Community servers, no tags — the Rust Tracker lists that include Test server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Test server is listed under?

Listed for the server browser to read, Test server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Test server on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

When does Test server wipe?

Test server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 20 days 17 hours.

Location and Status

What is the uptime on Test server, and is it online?

Offline now, Test server was last seen 20 days 17 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 8 October 2026.

What Rust version is Test server on?

Rust network protocol 2634 and build 167231 on Windows is what Test server runs. To join, your game must be on the same protocol; Steam handles the update.

What location is Test server hosted in?

Region: none published by Test server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 176.58.140.93:28099.

Player Count

How many players are on Test server right now?

Last seen 20 days 17 hours ago; Test server is offline at present.

How does Test server compare in the rankings?

Top 72% of all ranked servers, and #15,874 on seven-day player hours: Test server.

Map and Rules

Which settings and rules are confirmed on Test server?

No gather rate appears in Test server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

What map is Test server on?

A procedural map runs on Test server, generated by the game.

How to Join

How do you get onto Test server?

To connect: start Rust, press F1, enter client.connect 176.58.140.93:28099 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Slots: 2.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build This server runs game build 167231.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.