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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,718online PAX59,183playing OCC3,355with players WIPED 3H176
PVEPvE traffic
Callsign

UNT15338=

My Untitled Rust Server

Online 176.57.174.150:28115 checked 11m ago

pve
Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
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    Players 13/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 32 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 23/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 31 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 13/200
  4. 04PVE
    Callsign SKL017groups of 8+ · monthly · 22 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 6/150
  5. 05PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 33/200
  6. 06PVE
    Callsign GRE011EU · groups of 8+ · biweekly · 16 on average [EU/GER] Rust Norddeutschland PVE
    Players 5/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show My Untitled Rust Server?

PvE servers, tracked live and Community servers, no tags — the Rust Tracker lists that include My Untitled Rust Server. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on My Untitled Rust Server?

Listed for the server browser to read, My Untitled Rust Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165585 (Build): Build: 165585; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^p (PvE): The world is the danger; players do not fight each other. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for My Untitled Rust Server?

My Untitled Rust Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 4 days 9 hours.

Location and Status

Is My Untitled Rust Server up, and how does its uptime hold?

Right now My Untitled Rust Server is online. About 3 days 17 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 3 full days, 71 of 72 hours online. The first sighting by Rust Tracker was 25 October 2026.

Which Rust build is My Untitled Rust Server running?

Rust network protocol 2633 and build 165585 is the build on My Untitled Rust Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Is My Untitled Rust Server holding performance?

Server fps held an average of 19 across the last 48 hours, never below 4. Peak entity count: 204,087, covering buildings, deployables and all else in the world. It drew as much as 4,727 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does My Untitled Rust Server sit?

Region: none published by My Untitled Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 176.57.174.150:28115.

Population

Is My Untitled Rust Server busy?

Slots 500; players on board 0: that is My Untitled Rust Server now. Seven-day average for this server: 0 players.

How does My Untitled Rust Server compare in the rankings?

On player hours over seven days, My Untitled Rust Server ranks #15,338, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Untitled Rust Server?

No gather rate appears in My Untitled Rust Server's name. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is My Untitled Rust Server on?

A procedural map of size 6,000 runs on My Untitled Rust Server, generated by the game from seed 2147483647. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join My Untitled Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 176.57.174.150:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,^p,gmrust,cs165585,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165585
Build Build: 165585.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.