RUS15318=
Rust coop1
Online 176.57.171.141:28915 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:10 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 75/700
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02MODPlayers 23/1000
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03MODPlayers 252/700
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04MODPlayers 109/1000
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05MODPlayers 15/1000
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06MODPlayers 375/1000
Quick answers
From the figures on this page.
Tags
Where does Rust coop1 appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Rust coop1: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Rust coop1?
The game's server browser reads these tags from Rust coop1: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on Rust coop1 on wipe day?
Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.
On what schedule does Rust coop1 wipe?
One wipe a month for Rust coop1: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 5 hours. A monthly wipe schedule is published in its tags.
Location and Status
Is Rust coop1 up, and how does its uptime hold?
Tracking shows Rust coop1 online as of now. About 6 days 16 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 27 September 2026.
Which Rust version is confirmed on Rust coop1?
Rust network protocol 2635 and build 168909 is the build on Rust coop1; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does Rust coop1 run?
Server fps held an average of 13 across the last 48 hours, never below 5. Maximum entities carried: 48,147, from buildings and deployables to everything else. Peak memory use: 2,379 MB. A climbing entity count and low fps are what register as lag for players.
What location is Rust coop1 hosted in?
No region is published by Rust coop1. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 176.57.171.141:28915.
Population
What is the player count on Rust coop1?
Rust coop1 is at 0 players, capacity 50. The last seven days put it at 0 players on average.
What rank does Rust coop1 carry among Rust servers?
Seven-day player hours put Rust coop1 at #15,318, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust coop1?
No gather rate appears in Rust coop1's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Rust coop1?
Generated by the game from seed 420420, the procedural map on Rust coop1 measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
What is the way to join Rust coop1?
Open the console in Rust with F1 after starting the game, then type client.connect 176.57.171.141:28915. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.