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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,749online PAX65,278playing OCC3,453with players WIPED 3H195
COMCommunity traffic
Callsign

JRM15165=

Jerome&Karl

Online 176.57.171.141:28415 checked 9m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#15,165top 68%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:06 UTC21d ago 2 – running 0
Thu 1 Oct, 18:07 UTC FW27d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Jerome&Karl appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Jerome&Karl: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Jerome&Karl is listed under?

Listed for the server browser to read, Jerome&Karl publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Jerome&Karl when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Jerome&Karl?

Jerome&Karl's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 21 days 18 hours since this world was made.

Server Details

Is Jerome&Karl up, and how does its uptime hold?

Tracking shows Jerome&Karl online as of now. The uptime it reports puts the last restart about 6 days 15 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Jerome&Karl running?

Rust network protocol 2635 and build 168909 on Windows is what Jerome&Karl runs. The same protocol is required to join, and Steam updates it for you.

Is Jerome&Karl holding performance?

For the last 48 hours it averaged 17 server fps; the floor was 4. Buildings, deployables and the rest of the world took it to a maximum of 16,834 entities. It drew as much as 1,520 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does Jerome&Karl sit?

Region: none published by Jerome&Karl. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 176.57.171.141:28415.

Player Count

How many players are on Jerome&Karl right now?

Tracking Jerome&Karl: 0 of 50 slots filled. Peak of 1 in the last seven days, average 0 players.

Where does Jerome&Karl sit in the server rankings?

Seven-day player hours put Jerome&Karl at #15,165, within the top 68% of all ranked servers.

Settings

Which settings and rules are confirmed on Jerome&Karl?

No gather rate appears in Jerome&Karl's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on Jerome&Karl?

Generated by the game from seed 2147483647, the procedural map on Jerome&Karl measures 2,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Jerome&Karl?

Open the console in Rust with F1 after starting the game, then type client.connect 176.57.171.141:28415. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.