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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,676online PAX50,509playing OCC3,178with players WIPED 3H130
MODModded traffic
Callsign

SCN15179=

For Science! by oceansoul76 and der_arbeitslose_pirat

Online 176.57.169.110:29215 checked 9m ago

monthly wipes vanillamoddedoxidepremium
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#15,179top 68%
Last wipe27d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:30 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  3. 03MOD
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    Players 242/700
  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry For Science! by oceansoul76 and der_arbeitslose_pirat?

Modded servers, tracked live — the Rust Tracker lists that include For Science! by oceansoul76 and der_arbeitslose_pirat. On the server list, these filters bring it up: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on For Science! by oceansoul76 and der_arbeitslose_pirat?

These tags are published by For Science! by oceansoul76 and der_arbeitslose_pirat for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^q (Premium): Rust premium status is required to join; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on For Science! by oceansoul76 and der_arbeitslose_pirat when wipe day lands?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for For Science! by oceansoul76 and der_arbeitslose_pirat?

One wipe a month for For Science! by oceansoul76 and der_arbeitslose_pirat: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 2 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

How reliable is For Science! by oceansoul76 and der_arbeitslose_pirat, and is it online now?

Right now For Science! by oceansoul76 and der_arbeitslose_pirat is online. About 21 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on For Science! by oceansoul76 and der_arbeitslose_pirat?

Rust network protocol 2635 and build 168909 is the build on For Science! by oceansoul76 and der_arbeitslose_pirat; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Is For Science! by oceansoul76 and der_arbeitslose_pirat holding performance?

Server fps held an average of 15 across the last 48 hours, never below 5. Maximum entities carried: 103,437, from buildings and deployables to everything else. It drew as much as 3,115 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is For Science! by oceansoul76 and der_arbeitslose_pirat in?

Nothing on region from For Science! by oceansoul76 and der_arbeitslose_pirat; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 176.57.169.110:29215.

Player Count

How many players are on For Science! by oceansoul76 and der_arbeitslose_pirat right now?

Slots 50; players on board 0: that is For Science! by oceansoul76 and der_arbeitslose_pirat now. Over seven days: average 0, peak 1 players.

Where does For Science! by oceansoul76 and der_arbeitslose_pirat sit in the server rankings?

On player hours over seven days, For Science! by oceansoul76 and der_arbeitslose_pirat ranks #15,179, inside the top 68% of all ranked servers.

Settings

Which settings and rules are confirmed on For Science! by oceansoul76 and der_arbeitslose_pirat?

No gather rate appears in For Science! by oceansoul76 and der_arbeitslose_pirat's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. Rust premium status is required to join. Off: VAC, Valve's anti-cheat.

What map is For Science! by oceansoul76 and der_arbeitslose_pirat on?

Generated by the game from seed 12101976, the procedural map on For Science! by oceansoul76 and der_arbeitslose_pirat measures 4,250. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join For Science! by oceansoul76 and der_arbeitslose_pirat?

Open the console in Rust with F1 after starting the game, then type client.connect 176.57.169.110:29215. Alternatively, Launch Rust here opens Rust via Steam and connects you. Rust premium status is required to join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.