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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,700online PAX43,056playing OCC3,055with players WIPED 3H102
COMCommunity traffic
Callsign

NMA7763

My Server Name

Offline 176.56.52.15:28015 checked 9h ago

Clearance · join
Players now 0/ 500 0% full
7-day average0peak 1
Rank#7,763top 35%
Last wipe9h agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75112:0013:0014:0015:0016:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:58 UTC9h ago – – running 0
Sat 24 Oct, 16:38 UTC4d ago 1 halved by day 1 4 days 0
Fri 23 Oct, 13:24 UTC5d ago 1 – 1.1 days 0
Thu 22 Oct, 17:21 UTC6d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 213/250
  2. 02COM
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    Players 129/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 26/250
  4. 04COM
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    Players 14/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 23/100
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show My Server Name?

On Rust Tracker, My Server Name sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on My Server Name?

These tags are published by My Server Name for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on My Server Name when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for My Server Name?

Irregular wipe times at My Server Name: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 9 hours since this world was made.

Location and Status

Is My Server Name up, and how does its uptime hold?

Tracking shows My Server Name offline as of now, last seen 9 hours ago. 15% uptime over the last 7 full days, with 25 of 168 hours up. First contact for Rust Tracker: 15 October 2026.

Which Rust build is My Server Name running?

Confirmed for My Server Name: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

What location is My Server Name hosted in?

Nothing on region from My Server Name; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 176.56.52.15:28015.

Population

What is the player count on My Server Name?

Last seen 9 hours ago; My Server Name is offline at present. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 0 players.

Where does My Server Name sit in the server rankings?

On player hours over seven days, My Server Name ranks #7,763, inside the top 35% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Server Name?

Nothing in My Server Name's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

What map is My Server Name on?

Procedural map on My Server Name, made by the game.

How to Join

How do you get onto My Server Name?

Open the console in Rust with F1 after starting the game, then type client.connect 176.56.52.15:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp500
Max players 500 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.